![]() The bigger question I have is why Apple killed HyperCard. Better than nothing, but not a scriptable language you could use to get new work done. Their first solution was MacroMaker which came out in 1986, but it just allowed for recording and playback of UI events. It took Apple until around 1986/1987 to realize that this severely limited functionality. Learning futurebasic macintosh software#All the pre-packaged software was provided by trained developers. all that said: I think it was the idea that the Mac was supposed to be a toaster: you didn't have to write all sorts of arcane code to get things done, you just pointed and clicked, and the pre-packaged software did the work for you. In the meantime, Apple had the MDS system for the Mac that enabled the foolhardy to write assembler and convert it into applications, and there was the venerable Aztec C that picked up the slack at the beginning, and ZBasic (later FutureBASIC) quickly came along to provide BASIC support, not long after followed by Microsoft BASIC. HyperCard, which was vastly superior to both BASIC and Visual BASIC didn't come out until 1987. It wasn't until 1986 that Apple released MPW and had an official development environment on the platform with which to write software. ![]() ![]() In 1983/4, you needed to have the Pascal environment loaded onto a Lisa in order to do Mac development. ![]() It had me scratching my head at the time. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |